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	<title>Indianapolis Museum of Art Blog &#187; audience</title>
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		<title>We, the People</title>
		<link>http://www.imamuseum.org/blog/2009/09/17/we-the-people/</link>
		<comments>http://www.imamuseum.org/blog/2009/09/17/we-the-people/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 12:19:59 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Musings]]></category>
		<category><![CDATA[New Media]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[agora]]></category>
		<category><![CDATA[art blog]]></category>
		<category><![CDATA[audience]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[conversation]]></category>
		<category><![CDATA[emily]]></category>
		<category><![CDATA[Emily Lytle]]></category>
		<category><![CDATA[festival]]></category>
		<category><![CDATA[ima]]></category>
		<category><![CDATA[IMA Blog]]></category>
		<category><![CDATA[Indianapolis Museum of Art]]></category>
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		<category><![CDATA[social media]]></category>
		<category><![CDATA[transparency]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[visitor]]></category>

		<guid isPermaLink="false">http://www.imamuseum.org/blog/?p=7836</guid>
		<description><![CDATA[What&#8217;s working for the @NatHistoryWhale that makes me want to visit the American Museum of Natural History? I have the distinct pleasure of being in Daniel&#8216;s class this fall, Museums and Technology.  While it is surprising for my classmates that I would take a class about something I do already, I am excited for the [...]]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s working for the <a href="http://twitter.com/nathistorywhale" target="_blank">@NatHistoryWhale</a> that makes me want to visit the <a href="http://www.amnh.org/" target="_blank">American Museum of Natural History</a>?</p>
<p><a href="http://www.flickr.com/photos/lazurite/3841894532/"><img class="aligncenter size-full wp-image-8154" title="Screen shot 2009-09-16 at 10.18.30 PM" src="http://www.imamuseum.org/blog/wp-content/uploads/2009/09/Screen-shot-2009-09-16-at-10.18.30-PM.png" alt="Screen shot 2009-09-16 at 10.18.30 PM" width="497" height="411" /></a></p>
<p>I have the distinct pleasure of being in <a href="http://www.imamuseum.org/blog/author/dincandela/" target="_blank">Daniel</a>&#8216;s class this fall, <a href="http://www.imamuseum.org/blog/2009/08/13/teaching-museums-and-technology/" target="_blank">Museums and Technology</a>.  While it is surprising for my classmates that I would take a class about something I do already, I am excited for the opportunity to explore more thoroughly the meaning of technology for the museum experience and how the visitor is affected by these changes. I see continual parallels between issues encountered with visitors in physical space and issues we are encountering all over again in our digital spaces. I&#8217;ve talked about Twitter <a href="http://www.imamuseum.org/blog/2009/06/18/social-media-starts-conversation-now-what/" target="_blank">before</a> and I have been thinking about how it is harnessed by museums and where we are going wrong.<span id="more-7836"></span></p>
<p>We were talking about Twitter again in a recent class, more specifically what we consider to be a successful museum tweet, and why. It&#8217;s very hard to nail down, and even harder to do. The main reason is because it&#8217;s so hard to avoid becoming a marketing ploy, something which happens without rapt attention. A museums use of twitter now stands as an analogy for the way the actual museum interacts with its visitors and the traditional barrier between the inner workings of an institution and the public at large. So many museums need to release their stranglehold on twitter feeds to actually let interesting information get out.</p>
<p>I was at the <a href="http://www.indygreekfest.org/" target="_blank">Indianapolis Greek Festival</a> this past weekend, and I couldn&#8217;t help to think that they were doing something right.</p>
<p style="text-align: center;"><a href="http://www.indygreekfest.org/"><img class="size-medium wp-image-8156 aligncenter" title="Indianapolis Greek Festival" src="http://www.imamuseum.org/blog/wp-content/uploads/2009/09/Screen-shot-2009-09-16-at-10.35.05-PM-400x289.png" alt="Indianapolis Greek Festival" width="400" height="289" /></a></p>
<p style="text-align: left;">There were throngs of people, tons of Greek food, everyone jostling and yelling and having a great time, but here&#8217;s the part that baffled me- you had to pay to get in, and the food was delicious, but quite pricey. What is the Holy Trinity parish doing that connects so much with their audience that museums cannot seem to do? I think we can be the Agora marketplace discussed by Dr. Steven Zucker (<a href="http://twitter.com/drszucker" target="_blank">@drszucker</a>) and Dr. Nancy Proctor (<a href="http://twitter.com/NancyProctor" target="_blank">@nancyproctor</a>) a vibrant place for community and discussion, in the same way that the Greek festival is. I think the problem is balance- how do we sell ourselves as experts in our field while maintaining that we want everyone else&#8217;s opinion, too?</p>
<p>Some people are getting it right, figuring out how to sift through all the noise and clutter to connect with their audience while maintaining their voice. One such person is the British musician <a href="http://www.imogenheap.com/" target="_blank">Imogen Heap</a>, who felt a divide between herself and her fans before she started to utilize blogs and Twitter, not dissimilar to the separation between and institution and it&#8217;s community. In a recent interview with Melissa Block on NPR, she describes the divide quite succinctly. She then discusses what it&#8217;s like to have that direct connection throughout the process of making her music.</p>
<blockquote><p>It&#8217;s been so amazing. I&#8217;ve always struggled with this barrier that I felt like I&#8217;d had up until blogging came along. Just one comment from somebody really sparks something in me. It doesn&#8217;t need to be this huge wall between me and the listeners anymore. I really thrive on that.&#8221;</p></blockquote>
<p><a href="http://www.npr.org/templates/story/story.php?storyId=112440133"><img class="aligncenter size-medium wp-image-8157" title="Imogen Heap" src="http://www.imamuseum.org/blog/wp-content/uploads/2009/09/Screen-shot-2009-09-16-at-10.46.26-PM-400x399.png" alt="Imogen Heap" width="400" height="399" /></a></p>
<p><a href="http://twitter.com/ImogenHeap" target="_blank">@ImogenHeap</a> gets it- the audience has become part of the process, and there&#8217;s no going back.</p>
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			<media:title type="html">Screen shot 2009-09-16 at 10.18.30 PM</media:title>
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			<media:title type="html">Indianapolis Greek Festival</media:title>
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			<media:title type="html">Imogen Heap</media:title>
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		<title>Art Museum Interactivity</title>
		<link>http://www.imamuseum.org/blog/2009/01/28/art-museum-interactivity/</link>
		<comments>http://www.imamuseum.org/blog/2009/01/28/art-museum-interactivity/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 11:17:56 +0000</pubDate>
		<dc:creator>Noelle Pulliam</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Musings]]></category>
		<category><![CDATA[New Media]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[ArtBabble]]></category>
		<category><![CDATA[audience]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Indianapolis Museum of Art]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[shared experience]]></category>
		<category><![CDATA[Smithsonian American Art Museum]]></category>
		<category><![CDATA[The Davis LAB]]></category>
		<category><![CDATA[visitor experience]]></category>

		<guid isPermaLink="false">http://www.imamuseum.org/blog/?p=2885</guid>
		<description><![CDATA[To our delight, The Davis LAB opened on the first gallery level of the IMA Saturday. (To learn more about the LAB, read Daniel&#8217;s most recent post.) From my opening-day-experience, I found that a wide range of museum visitors were drawn into the space, tempted by the shiny touchscreens or the cool pseudoscience, atomic age [...]]]></description>
			<content:encoded><![CDATA[<p>To our delight, The Davis LAB opened on the first gallery level of the IMA Saturday.  (To learn more about the LAB, read <a href="http://www.imamuseum.org/blog/2009/01/22/may-i-present-to-you-the-davis-lab-artbabble/" target="_blank">Daniel&#8217;s most recent post</a>.) From my opening-day-experience, I found that a wide range of museum visitors were drawn into the space, tempted by the shiny touchscreens or the cool pseudoscience, atomic age design and lighting. My favorite comments from the day included a little boy who was squeezed into a chair with his older sister watching live ArtBabble projected in HD on the wall.</p>
<p><object width="426" height="267" data="http://cloudfront.artbabble.org/embed-player.swf" type="application/x-shockwave-flash"><param name="allowScriptAccess" value="always" /><param name="flashvars" value="video_id=&quot;849456fedf5fd66b&quot;&amp;poster_index=&quot;04&quot;" /><param name="src" value="http://cloudfront.artbabble.org/embed-player.swf" /></object></p>
<p>&#8220;This is really cool,&#8221; he said timidly, referring to the space. Daniel showed him the new animated trailer for ArtBabble, to which he replied, &#8220;That was not cool&#8230;I mean that was not long enough.&#8221;  <span id="more-2885"></span></p>
<p>Another visitor asked if he could take a nap in the corner because he found the furniture and atmosphere so relaxing. It was a pleasure to watch kids, teens, parents and docents use the computers and <a href="http://www.artbabble.org/" target="_blank">ArtBabble video Web site</a> as tools for learning and for fun.</p>
<p><img class="size-medium wp-image-2967 alignleft" style="margin-left: 5px; margin-right: 5px;" title="Visitors to the IMA's Davis LAB watch live ArtBabble" src="http://www.imamuseum.org/blog/wp-content/uploads/2009/01/img_5679-220x300.jpg" alt="img_5679" width="220" height="300" />This leads me to a larger question I&#8217;ve been asking myself (and some of you): What are the pros and cons of interactive games in art museums, and how far should we go with the concept? The Davis LAB doesn&#8217;t include games per se, but getting on a computer and exploring ArtBabble is, like a game, a lot of fun. For the purpose of this post, I&#8217;ll classify interactivity as anything from paper scavenger hunts to computer kiosks in the galleries. All these activities turn upside down the traditional museum experience of walking through galleries and looking at the art on the walls with an element of relational interactivity between the visitor and the art.</p>
<p>NPR recently explored the topic in a piece called <a href="http://www.npr.org/templates/story/story.php?storyId=99244253&amp;ft=1&amp;f=1008" target="_blank">&#8220;Interactive Games Make Museums a Play to Play&#8221;</a>, by <a href="http://www.npr.org/templates/story/story.php?storyId=2100238" target="_blank">Elizabeth Blair</a>, which highlighted the Smithsonian American Art Museum&#8217;s Luce Foundation Center for an alternative reality game they created. A teacher I know testified that interactive games in museums prompted her students to look more closely at the artwork. NPR noted happiness, clear instructions, feedback, shared experience and being part of something bigger as benefits to interactivity.</p>
<p>I wonder if some museum visitors find interactive games disruptive or cause them to focus less on the physical art as they attempt to check off a work they just found through the interactive game and rush off to the next masterpiece. Should museums use interactive technology like video or audio tours as a revenue  generator at the risk of taking attention away from the physical piece of art? Or is it our duty as museum professionals to ensure that the technology only enhances the connection? Are games a marketing tool to woo new audiences to art, or are they the <a href="http://en.wikipedia.org/wiki/Stelarc" target="_blank">future of art</a>? I have heard the argument that &#8220;high brow&#8221; art clashes with &#8220;low brow&#8221; games. Do we need to be entertained at an art museum by something else, or do we go to let the art entertain us?</p>
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